In terms of development, Phoenix is one of the most interesting games I have worked on. El Drijver (with co-owner Tijmen Roberti) knew exactly what they wanted but still left enough freedom and space to be creative within his instructions.
PhoenixHD's audio effects are tuned to the music to prevent ear fatigue. Session can last up to half an hour so this approach makes the most of the available samples and platform specific requirements and limitations.
For an updated version of Phoenix the game music has been changed. The new piece (Waves) replaces the dreamy feel of old (Ashes to Dust) with upbeat heroism. Both are presented in this video.
One reason for the change was that the old music was completed when Phoenix was still in development.
The new music better fits the "endless waves of enemies" ethos with rising chords, strings and choir loosely layered over a driving beat.
The beat remains (deliberately) unchanged during the entire track. This helps mask the point of the loop and keeps the momentum goinh while the tonal elements build and reach a crescendo.
Play the game on iOs with this free download.
Creation of sound effects for phoenix / phoenix hd.
Creation of background and menu music.
gameplay background music (phoenix hd 2011/2012)
gameplay background music (phoenix 2010/2011)